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I spent 6 months building a game engine from scratch. Here's what I learned — and what nearly broke me. 🧵
The first month: I thought I could build a renderer in a week. I was wrong. I underestimated every single subsystem by a factor of 10.
The real lesson? The hardest part of building something complex isn't the code. It's deciding what not to build.
#GameDev #BuildInPublic #IndieGame #Rust
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